![]() ![]() ![]() Often times, reanimator cards are creatures that can be easily recurred should they be destroyed or have multiple activations throughout the game. Grind reanimator is using creatures to generate advantage in card draw, lands, life, control, and damage through enter the battlefield/leaving the battlefield/sacrifice abilities. Your graveyard essentially becomes your second hand. Dredge can be used to toolbox by letting you fill your graveyard with creatures and selectively casting them to best fit the situation. But both can be toolbox or grind decks also. These are both examples of combo dredge and combo reanimator. Those option from the graveyard a big part of what makes decks like these feel like a real dredge deck.I'm gonna add a little something on this real quick. I like anything you can cast from the grave, stuff like Demonic Embrace, Corpse Connoisseur, Rotting Rats, even something like Maximize Velocity isnt totally bad as it discards. Going 5 color you would get Unburial Rites and Sevinnes Reclamation targeting Animate/Dance of the Dead as more "prized amalgam" type ways to get threats on the battlefield using nothing but your graveyard. And Lord of Extinction + Berserk can always win some games. ![]() It's not going to ever be "competitive" with only combat damage to win but it feels like dredge. ![]() Since classic dredge threats like Prized Amalgam and Ichorid are just not going to get there in commander the cards that get big like Lord of Extinction and Sewer Nemesis and the cards you can get from the grave like Hogaak, Centaur Vinecrasher, Dread Return etc do a good job of replicating the playstyle. I love dredge and tried to replicate the playstyle as best I could. This is my dredge list with the 4 color non white nephilim as commander. ![]()
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